Alles wartet auf den neuen Content Patch - auch der WoW-Client
Nachdem am gestrigen 12. Juli 2005 die Testrealms schon abgeschaltet wurden, war abzusehen, dass mit den heutigen Wartungsarbeiten an den Servern von World of Warcraft (WoW) wieder zusätzliche Features in das Spiel integriert werden. Zurzeit ist jedoch niemand in der Lage, den Patch herunterzuladen und Informationen von Blizzard sind ebenfalls nicht zu bekommen. Etwas abseits vom Spiel plant Blizzard zudem seine erste Messe, die Blizzcon, und gibt einen Rückblick auf die vergangenen Monate.
Weitere Informationen: Hier!
Quelle: www.golem.de
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World Of Warcraft - Patch 1.6 bereitet Probleme
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#2 _Benjamin_
geschrieben 13. Juli 2005 - 12:24
ein bessere quelle http://www.wow-europe.com/de währe besser ...
#3
geschrieben 13. Juli 2005 - 15:20
Zitat (Benjamin: 13.07.2005, 13:24)
Ja sicher, hätte die News noch abgerundet...danke fürs nachreichen!
Dann gibts da noch: wow.gamona.de
oder www.wowszene.de
u.s.w..., ich dachte mir mal so, dass die WOW-Freaks Ihre Special-Seiten kennen werden.
#4
geschrieben 04. August 2005 - 18:53
World of Warcraft German/French retail patches v1.6.1
cya
Zitat
Changes in v1.6.1:
-----------------
General
- Spell casting is no longer interrupted when leaving combat.
Warriors
- Improved Shield Block - Fixed a bug where Rank 3 of the talent was not granting the extra block.
- Bloodthirst - Damage bonus increased to 40% of attack power.
Items
- The Oil of Immolation effect is no longer affected by bonuses to spell damage from items.
Raids & Dungeons
- Blackwing Lair
+ Several encounters in Blackwing Lair now cause the front gate to close, preventing players from zoning out or joining an in-progress battle.
+ The Razorgore encounter has been changed slightly to make it less "random". The spawning should be more consistent throughout the fight.
+ The timer for Vaelastrasz the Corrupt is now more persistent. You can no longer reset the one-hour time limit for beating him by leaving the instance. Also, Vaelastrasz the Corrupt will not respawn for 12 hours if he has not been beaten when the timer expires.
+ The drakes in Blackwing Lair will no longer leave the lab.
- Maraudon
+ Lowered experience values for Creeping Sludge.
Macs
- Increased the maximum number of sounds which can be played simultaneously. This will fix problems where some sounds could be dropped in very busy situations.
- Fixed WoW Error Reporter so that it doesn't crash under Mac OS X 10.4 when trying to send an error report.
- Worked around an issue where you would lose your Expose/Dashboard preferences if you crashed or asserted while in fullscreen mode on Mac OS X 10.4.
- Fixed the "blockWidth", "srec", and "bitnum < m_numBits" assertions bugs that would crash the game.
- Fixed a bug involving corpses near the player that could result in a crash ("BusError").
-----------------
General
- Spell casting is no longer interrupted when leaving combat.
Warriors
- Improved Shield Block - Fixed a bug where Rank 3 of the talent was not granting the extra block.
- Bloodthirst - Damage bonus increased to 40% of attack power.
Items
- The Oil of Immolation effect is no longer affected by bonuses to spell damage from items.
Raids & Dungeons
- Blackwing Lair
+ Several encounters in Blackwing Lair now cause the front gate to close, preventing players from zoning out or joining an in-progress battle.
+ The Razorgore encounter has been changed slightly to make it less "random". The spawning should be more consistent throughout the fight.
+ The timer for Vaelastrasz the Corrupt is now more persistent. You can no longer reset the one-hour time limit for beating him by leaving the instance. Also, Vaelastrasz the Corrupt will not respawn for 12 hours if he has not been beaten when the timer expires.
+ The drakes in Blackwing Lair will no longer leave the lab.
- Maraudon
+ Lowered experience values for Creeping Sludge.
Macs
- Increased the maximum number of sounds which can be played simultaneously. This will fix problems where some sounds could be dropped in very busy situations.
- Fixed WoW Error Reporter so that it doesn't crash under Mac OS X 10.4 when trying to send an error report.
- Worked around an issue where you would lose your Expose/Dashboard preferences if you crashed or asserted while in fullscreen mode on Mac OS X 10.4.
- Fixed the "blockWidth", "srec", and "bitnum < m_numBits" assertions bugs that would crash the game.
- Fixed a bug involving corpses near the player that could result in a crash ("BusError").
cya
#5
geschrieben 14. September 2005 - 12:16
Thema verteilen:
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