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Half-Life 2: Deathmatch Updates Available
June 1, 2005, 12:33 pm · Alfred Reynolds
Updates to Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Half-Life 2: Deathmatch
Score in teamplay mode no longer wraps back to zero 0 when it goes past 127
Fixed bug in player bounding boxes while crouching
Added cvar "cl_autowepswitch" to allow automatic weapon switching to be turned off
Flashlight no longer turns off when auxiliary power is drained
Auxiliary power now resets when a player respawns after drowning
Fixed explosive barrels to allow burning after respawn
June 1, 2005, 12:33 pm · Alfred Reynolds
Updates to Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Half-Life 2: Deathmatch
Score in teamplay mode no longer wraps back to zero 0 when it goes past 127
Fixed bug in player bounding boxes while crouching
Added cvar "cl_autowepswitch" to allow automatic weapon switching to be turned off
Flashlight no longer turns off when auxiliary power is drained
Auxiliary power now resets when a player respawns after drowning
Fixed explosive barrels to allow burning after respawn
Quelle:
http://www.steampowe...x.php?area=news
cya

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