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Valve Steam Update Vom 02.06.2005 Update zu Valve Games


#1 Mitglied ist offline   UserXYZ 

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  geschrieben 05. Juni 2005 - 10:49

Zitat

Source SDK Update Released
June 2, 2005, 4:00 pm · Alfred Reynolds

A Source SDK update is available and will be applied automatically when Steam is restarted. The changes include:

New Features to the Source SDK

Included source code for alternative player physics - improves player interaction with physics objects in multiplayer. Look for code that references the sv_turbophysics ConVar

Added hl2mp model animation sources under sourcesdk_content\hl2mp\modelsrc\player\player_male_anims.qc and player_female_anims.qc

Added a sample skeleton for use with MotionMapper under sourcesdk_content\generic\modelsrc\heavy_walk.smd. This can be used with various HL2MP animations (like hl2mp\modelsrc\combine_soldier_xsi\reload_standing.smd). It is meant for use as the second parameter on the MotionMapper command line

Added MotionMapper template files (referenced by documentation) under SourceSDK\Bin\MotionMapperTemplates

Fixed compiling shaders with spaces in the MOD path.

Added files for the VertexLitGeneric shader under the src\sdkshaders\advanced directory (when you install the source code)


These issues have been resolved

Updated MotionMapper and its code to the latest version

Fixed qc_eyes outputting a wrong filename in the QC text


Quelle:
http://www.steampowe...x.php?area=news

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