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Xna Game Studio Express (beta) Now Available!


#1 Mitglied ist offline   Witi 

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geschrieben 30. August 2006 - 19:20

The Microsoft XNA team is pleased to inform you that the Microsoft XNA Game Studio Express (Beta) is now available at the Microsoft Download Center from the following location: http://msdn.com/directx/XNA/gse/. As this is a beta release, we ask that you bear with the few rough spots throughout the product and documentation. The most up to date requirements and known issues for XNA Game Studio Express (Beta) are contained in the readme file, located at http://msdn.com/dire...XNA/gse/readme/. Please view the readme file before downloading or installing XNA Game Studio Express (Beta).

If you have how-to or general questions, please go to the forums here: http://msdn.com/xna/forums/. If you find a bug or would like to make a suggestion, please go to our Connect Web site here: https://connect.micr...aspx?SiteID=226. After you sign in with your Windows Live ID, click on Feedback. From there, you can choose to file a bug or offer a suggestion for XNA Game Studio Express and/or the XNA Framework.

On behalf of all of us, we thank you for giving XNA Game Studio Express (Beta) a try. We look forward to seeing where our tools and your creativity will take you!

- The XNA Team @ Microsoft

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#2 _MagicAndre1981_

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geschrieben 30. August 2006 - 19:39

mist vorhin habe ich noch geschaut, da war es nicht da. Aber ich freu mich darauf, mal wieder was zum spielen ;)
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#3 Mitglied ist offline   Witi 

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geschrieben 30. August 2006 - 19:52

dito ;)
vielleicht kriege ich meine Managed DirectX Engine ja doch irgendwann fertig...
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#4 _MagicAndre1981_

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geschrieben 30. August 2006 - 19:58

 Zitat (Witi: 30.08.2006, 20:52)

dito ;)
vielleicht kriege ich meine Managed DirectX Engine ja doch irgendwann fertig...


ich hoffe doch, die findet ihren Weg hier ins Programmierforum ;)
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#5 Mitglied ist offline   Witi 

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geschrieben 30. August 2006 - 20:17

 Zitat (MagicAndre1981: 30.08.2006, 20:58)

ich hoffe doch, die findet ihren Weg hier ins Programmierforum ;)

Das wird aber noch was dauern...Vertex- und PixelShader sind nicht ganz trivial ;)

Außerdem...wenn ich was rausbringe, dann immer OpenSource und dann natürlich auch in das Programmierforum ;)
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#6 _MagicAndre1981_

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geschrieben 30. August 2006 - 20:21

supi ;) bin schon mal gespannt
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#7 _MagicAndre1981_

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  geschrieben 02. November 2006 - 13:54

XNA Game Studio Express (Beta 2)

Zitat

The XNA Game Studio team is pleased to announce that you can now download XNA Game Studio Express Beta 2 from the XNA Developer Center.

If you’ve been using the first beta, please make sure to completely remove it before installing beta 2. There will be plenty of information in the documentation to get you started, as well as the readme on our website. The main thing to keep in mind is that you need to migrate your beta 1 projects over to beta 2 manually. This involves creating a new project and importing your code files. Again, if you’re unsure how to do this, see the migration guide in the Getting Started documentation.

Also, to answer some of the questions raised by our previous post, take a look at what’s included with beta 2:

* XNA Framework Content Pipeline functionality!
* Xbox 360 API
* Many bug fixes and feature enhancements based on your feedback, including updated documentation.

As mentioned above, beta 2 provides the Xbox 360 API to program against, but you will not be able to run on the Xbox 360 until the Creators Club becomes available on Marketplace this holiday. While you won’t yet be able to run on the Xbox 360, we wanted to give you a chance to get a feel for the differences between the Windows API and Xbox 360 API, and to give feedback on the new APIs. You’ll also have something to try out the day the XNA Creators Club makes it possible to run your game on the Xbox 360.

Another question users had was whether beta 2 will support Windows Vista. At this time we still do not offer support for Windows Vista. More information about Windows Vista support will become available as we progress toward our final release.

Finally just a small refresher on the feedback mechanisms we have in place if you have questions or want to file an issue with the team. The same forums will be used for the new beta; for questions on the XNA Framework Content Pipeline, you’ll want to use the XNA Game Studio Express forum, and for things like components or the Xbox 360 API, you’ll want to use the XNA Framework forum. For filling bugs or feature requests, we’ll still be using the Microsoft Connect site. Our feedback page now includes the ability to select a version, to identity what beta you’re using. If you’re unfamiliar with Microsoft Connect, please see this post as a primer to get you started.

We’ll be following up with more posts in the coming weeks talking in-depth about the changes from beta 1 to beta 2.


Quelle: http://blogs.msdn.com/xna/

DL: http://www.microsoft.com/downloads/details...;displaylang=en
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#8 _MagicAndre1981_

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  geschrieben 11. Dezember 2006 - 13:50

Microsoft XNA Game Studio Express 1.0

Zitat

XNA Game Studio Express enables hobbyists, academics, and small, independent game developers to easily create video games for Windows and the Xbox 360 console using new, optimized cross-platform gaming libraries based on .NET. This official release enables the creation of games for Windows XP SP2-based PCs. Combined with an active membership in the XNA Creators Club (available from Xbox Live Marketplace), you can also create, debug, and play games on your Xbox 360 console.

For additional setup information and known issues, please read the XNA Game Studio Express 1.0 Readme page using the link below.


XNA Developer Forums:
http://www.microsoft.com/downloads/info.as...20%26SiteID%3d1

XNA Developer Center:
http://www.microsoft.com/downloads/info.as...irectx%2fXNA%2f

DL:
http://www.microsoft.com/downloads/details...;DisplayLang=en

Microsoft XNA Framework Redistributable 1.0

Zitat

The XNA Framework redistributable provides the necessary runtime components to execute a game on Windows that was developed using Microsoft XNA Game Studio Express 1.0. Installation of this runtime is not necessary on systems that already have Microsoft XNA Game Studio Express 1.0 installed.

The runtime components in the XNA Framework Redistributable require .NET Framework 2.0 and the latest version of the DirectX 9 runtime. These additional requirements are available at the links below.


DL:
http://www.microsoft.com/downloads/details...;DisplayLang=en
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#9 _MagicAndre1981_

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geschrieben 24. April 2007 - 14:15

Microsoft XNA Game Studio Express 1.0 Refresh

Zitat

XNA Game Studio Express enables hobbyists, academics, and small, independent game developers to easily create video games for Windows and the Xbox 360 console using optimized cross-platform gaming libraries based on .NET. This release is an update of the 1.0 version which contains improved functionality along with new features. Check out exciting new features such as Bitmap Based Fonts, 3D Audio, Windows Vista support, Game Packaging and more! The What’s New topic within the product documentation outlines the exciting new areas. Combined with an active membership in the XNA Creators Club (available from Xbox Live Marketplace), you can also create, debug, and play games on your Xbox 360 console.


Readme:
http://msdn2.microso...x/aa937796.aspx

Download:
http://www.microsoft.com/downloads/details...;DisplayLang=en

Microsoft XNA Framework Redistributable 1.0 Refresh

Zitat

The XNA Framework Redistributable provides the necessary runtime components to execute a game on Windows that was developed using Microsoft XNA Game Studio Express 1.0 Refresh. This release is an update of the 1.0 version which contains improved functionality along with new features. Installation of this runtime is not necessary on systems that already have Microsoft XNA Game Studio Express 1.0 Refresh installed.


Download:
http://www.microsoft.com/downloads/details...;DisplayLang=en
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