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Steam Update Thread

#31 Mitglied ist offline   linksta 

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geschrieben 29. Mai 2006 - 17:33

damit die leute auch wieder cheaten können ^^
auf unbestimmte zeit offline
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#32 Mitglied ist offline   Elren Luthien 

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geschrieben 29. Mai 2006 - 17:46

meistens isses skill. :D

So much for dreams we see but never care to know
Your heart makes me feel
Your heart makes me moan
For always and ever, I'll never let go..."

Elrens Blog Elren auf Last.fm Elren bei SysProfile

#33 _Jammer_

  • Gruppe: Gäste

  geschrieben 31. Mai 2006 - 12:39

Source Engine and Dedicated Server update

Zitat

Source Engine and Dedicated Server update
May 30, 2006, 6:25 pm · Alfred Reynolds
An update to the Source Engine and Dedicated server has been released. The update will be applied automatically when your Steam client is restarted. The changes are:

Source Engine

* Fixed bug in receive proxies due to a mismatched structure change
* Fixed crash in SourceTV if AUTO_DISPATCH_MODE was full, had no relays and a new client tried to connect


Media

* Released Episode One launch teaser #3


http://www.steampowe...x.php?area=news

cya

#34 _Jammer_

  • Gruppe: Gäste

  geschrieben 01. Juni 2006 - 18:27

Steam Client Update Released

Zitat

Steam Client Update Released
May 31, 2006, 4:18 pm · Alfred Reynolds
Updates to the Steam Client have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Friends

* Friends is now officially released, ending the Beta
* Fixed case where friends list would show as empty
* Added prompt for new users to choose their Friends name


Defrag

* Added file defrag option in game->properties dialog


Backup

* Improved speed & reliability of the Backup utility
* Added custom disk size option, in addition to the DVD & CD standard sizes
* Fixed case where backup would produce files too large for some CD burning software to handle
* Added an auto-run to created backups


Steam Client

* Added 'Games' option to settings -> interface -> favorite window dropdown
* Fixed developer name & icon not showing for mods in the games list
* Fixed issue causing apps a user owned to show as 'pre-loaded' in the games list
* Fixed case where steam:// hyperlinks wouldn't work for users who used a registry restore tool


Source Engine

* Updated base content with assets to support newer engine features


http://www.steampowe...x.php?area=news

cya

#35 _Jammer_

  • Gruppe: Gäste

  geschrieben 15. Juni 2006 - 11:47

Half-Life 2: Deathmatch Update Released

Zitat

Half-Life 2: Deathmatch Update Released
June 14, 2006, 2:50 pm · Jason Ruymen

Updates to the Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Half-Life 2: Deathmatch

Players now respawn with a small amount of invincibility to prevent spawn camping

Weapon bindings can now be configured from the UI

Added a timeleft command

Added a mp_restartgame <time> command

Added a sv_report_client_settings command. If server logging is enabled, setting this server variable to 1 will log the cl_cmdrate command from the client's machine

Fixed an exploit with the shotgun reload

Fixed an exploit with the gravitygun being able to move objects very quickly

Fixed an exploit where certain players could hide and shoot from some objects

Fixed an exploit where players could move around very fast if they suicide with a box on their head


http://www.steampowe...x.php?area=news

cya

#36 _Jammer_

  • Gruppe: Gäste

  geschrieben 08. Juli 2006 - 12:15

Steam Client Update Released

Zitat

Steam client update released
July 5, 2006, 12:24 pm · Jason Ruymen

Updates to the Steam Client have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Steam Client

Added new filesystem for use with Red Orchestra - users will be automatically converted on launch. Improves load times in Red Orchestra on low-end systems

Improved Steam startup time

Reduced CPU usage/processing time during downloads

Improved content download rates

Optimized downloads to skip unused files

Updated reliability and usability data collection

Localized country names in purchase wizard

Fixed case where downloader could stall

Fixed case where the steam:// protocol handler wouldn't get restored on launch

Fixed purchasing issue if the user had an expired logon ticket

Fixed rare crash when browsing for servers

Fixed cybercafe's not being able to use the 'Do not save personal information on this computer' settings option


http://www.steampowe...x.php?area=news

cya

#37 _Jammer_

  • Gruppe: Gäste

  geschrieben 12. Juli 2006 - 13:32

Half-Life 2: Deathmatch Update Released

Zitat

Half-Life 2: Deathmatch Update Released
July 11, 2006, 5:53 pm · Jason Ruymen

Updates to Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Half-Life 2: Deathmatch

Added a player "ready" command. If mp_readyrestart is enabled, then the round can be restarted if every player says "ready"

Objects no longer hide tripwire slams. If an object is placed on top of a tripwire slam, it explodes

Scores no longer get updated after the round is over, fixing the case where a player is standing next to a grenade or flaming barrel when the round ends


http://www.steampowe...x.php?area=news

cya

#38 _Jammer_

  • Gruppe: Gäste

  geschrieben 18. Juli 2006 - 10:20

ich weiß auf der frontseite gabs es schon eine news dazu aber trotzdem nochmal :o

Valve Reveals New Details On Episode Two

Zitat

Valve Reveals New Details On Episode Two
July 14, 2006, 3:37 pm · Chris Bokitch
Includes Team Fortress 2 and Portal, Heading To PC and Next Gen Console

Bellevue, WA, July 14, 2006 - Valve®, developer of the blockbuster series Half-Life® and Counter-StrikeTM, unveiled Team Fortress® 2 and Portal, two new games to be included in its next release, Half-Life® 2: Episode Two. In addition, the studio announced its plans to deliver these products, plus enhanced versions of Half-Life 2 and Episode One, in one tremendous package for the PC, Xbox 360 and PlayStation 3.

"By evolving our development process to an episodic approach, we're able to reduce risk from things such as schedule and funding and invest more in new types of gameplay," said Gabe Newell, president and co-founder of Valve. "This allows us to produce innovative titles such as Portal and Team Fortress 2 and deliver them in a timely fashion to customers along with Episode Two."

Episode Two advances the 16-million unit selling franchise, as Valve's trilogy of episodic single player releases continues the award-winning story of Half-Life 2. Armed with new weaponry and vehicles, Dr. Gordon Freeman must race through a countryside riddled with an increasingly fierce Combine threat.

Team Fortress 2, an all-new version of the title that spawned team based multiplayer action games, features the most advanced graphics of any Source-based game released to date. Players choose from a range of unique character classes such as medic, spy, sniper, or engineer and must work together to complete a variety of tactical objectives.

Portal is a new type of single player game that changes how players approach, manipulate, and surmise the possibilities in a given environment in a manner similar to how the Gravity Gun changed our approach to how an object may be leveraged in any given situation.

Team Fortress 2 and Portal will be included with all retail and Steam versions of Episode Two for the PC. In addition, these products plus Half-Life 2 and Episode One will be available in one tremendous offering for the PC, Xbox 360 and PlayStation 3. New videos from Episode Two, Portal, and Team Fortress 2 will be released next week.


http://www.steampowe...x.php?area=news

besonders cool und lustig schaut das bild hier ja schonmal aus ;D
http://www.steampowered.com/download/Team_...Group_Photo.jpg

cya

#39 Mitglied ist offline   linksta 

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geschrieben 20. Juli 2006 - 12:54

Team Fortress 2 Trailer Now Available

Zitat

Team Fortress 2, an all-new version of the title that spawned team based multiplayer action games, features the most advanced graphics of any Source-based game released to date. Players choose from a range of unique character classes such as medic, spy, sniper, or engineer and must work together to complete a variety of tactical objectives.


Eingefügtes Bild

view the first Team Fortress 2 trailer
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#40 Mitglied ist offline   linksta 

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geschrieben 26. Juli 2006 - 05:43

Updates to the Steam Client have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Steam Client

Zitat

* Fixed high CPU use during gameplay on some Hyperthreaded systems
* Fixed 100% CPU load at login screen
* Fixed the wrong dialog being shown when an error occured changing the contact email address
* Fixed the Half-Life 2: Demo preloader stopping at 20%
* Fixed a silent crash on exit when preloader is running

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#41 _Jammer_

  • Gruppe: Gäste

  geschrieben 28. Juli 2006 - 09:12

Half-Life 2: Deathmatch Update Released

Zitat

Half-Life 2: Deathmatch Update Released
July 27, 2006, 10:55 pm · Jason Ruymen
Updates to Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Half-Life 2: Deathmatch

* Added spectator mode. If the server has mp_allowspectators set to 1, type spectate to enter spectator mode


http://www.steampowe...x.php?area=news

cya

#42 Mitglied ist offline   linksta 

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geschrieben 04. August 2006 - 15:26

The Ship Update Released

Zitat

The Ship

* Fixed crash when changing key bindings

auf unbestimmte zeit offline
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#43 _Jammer_

  • Gruppe: Gäste

  geschrieben 04. August 2006 - 19:22

Red Orchestra free weekend

Eingefügtes Bild

Zitat

From Wed, Aug 2 to Mon Aug 7, you can try the full version of the multiplayer game Red Orchestra: Ostfront 41-45 for free.


http://www.steampowe...a=roFreeWeekend

cya

#44 Mitglied ist offline   linksta 

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geschrieben 04. August 2006 - 20:10

das ist aber schon vorbei
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#45 _Jammer_

  • Gruppe: Gäste

  geschrieben 04. August 2006 - 20:18

da steht doch --> From Wed, Aug 2 to Mon Aug 7, you can try the full version of the multiplayer game Red Orchestra: Ostfront 41-45 for free. :P

cya

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